The only thing it doesn't hit is Planeswalkers but that's what Boompile is for. As an added bonus, if you cage up Commander's Sphere, you can always sac Mairsil in response to a kill spell that you can't otherwise evade and get a draw from it. Having to attack, pay 2, and still only get the card to the top of my library just wasn't working out the way I had hoped. the jury is still out on exactly how the interaction works. Support this Channel: https://www.patreon.com/seibenmtgVideo by: Nicole (BadWolfMTG) Commander 2017 is being here and with it comes some unique stories. An example of data being processed may be a unique identifier stored in a cookie. What do you think of the deck? I've got most of the "essential" cards of the deck already ([[Aetherling]] & friends, that sort of thing), but wanted not to just take the combo route, as i already have a combo-dedicated deck. Phyrexian Altar on the battlefield or in exile with a cage counter. You're gonna be real sad when you have to activate Nevinyrral's Disk and now you're down three mana sources, though. Traumatize: Never worked out for me any time I played it. TappedOut.js Blog Widget. 2022 by Cards Realm. Pay 5 and tap Mairsil to put five +1/+1 counters on him with Anthroplasm's ability. A one-mana untap ability is extremely useful. Prismatic Geoscope (and/or Gilded Lotus or Coveted Jewel) are usually caged up rather than cast, but you obviously can cast them as well. This deck uses counter magic mostly as protection for the commander but also for occasionally interrupting someone else's game plan. Varragoth, Bloodsky Sire: I have to admit, I thought this was going to be an auto-include when it was spoiled. Also of note, my playgroup is friendly but very tuned. Commander / EDH This site 2023 TappedOut.net, LLC This site 2023 TappedOut.net, LLC I played with it for quite some time but the instant speed did not make up for having to pitch cards in addition and the cards going to the top of the library instead of to hand. Edit Live Edit. **Side note, you have to shuffle Mairsil into your library for this to work. DMCA requests | Tetrimino EDH. As always, these are some of the cards I would add if I were unconcerned with budget, looking to up the power level of the deck, or simply had a copy laying around in my trade binder. and it's pretty tough to counter. 1x Rakdos Charm. Planeswalkers: CMC is typically too high and they are too slow. Mairsil combos attempt. I write this series because I like saving money and if I enjoy something, I figure others do as well. This. Doing weird ability things. $0.29 . In Commander especially, 2 damage isn't going to matter as much when players start with 40 life, and for most decks, players are casting on average 1-2 spells each turn.. Terms of Use | Mairsil, The Jankful. Horseshoe Crab: Just a not-as-good Morphling. How about using Aetherling or Torchling and setting them to actual Lightning Bolt range instead? Mairsil, the Pretender on the battlefield. I don't run all of these anymore but it helps to know your options. This will require TappedOut.js included in your blog. Will this be a viable deck. A four-cast commander and a plethora of activated abilities, plus 3 other players' turns to survive before your lands untap again, so my land count is on the higher side. These are some of our better haste enablers and I would be happy to have any of these in any Mairsil game. (1), Also a decent way to untap. They usually get taken out due to meta adjustments but are still really good in general for this deck. Consecrated Sphinx is just a staple card in any blue deck which becomes game winning if opponents cannot remove it. From this point, the easiest combo I can see is to exile [[sage of hours]] and [[anthroplasm]]. Knacksaw Clique: A pretty standard Mairsil combo piece, as discussed above. A lot of players (at least on Reddit lol) would say that that makes this deck unplayable but I just view it as a challenge to overcome. Minamo, School at Water's Edge: Comes in untapped and taps for blue (the most important color) and can untap Mairsil, allowing him to use a second tap ability in a single turn. This doesn't even see play in the most casual of Demon tribal decks, probably because its equal parts bad and old. Eitherof these scenarios makes Quicksilver Elemental a must-have, especially for our combo focus. AEtherling: You cage him up and then activate his blink ability before moving to end step. This does essentially the same thing but with the added benefit of triggering his ETB effect as well as evading the removal spell. Pure combo version is just like other combo deck, you can assemble pieces very quickly and win early, but if you fail it's hard to come back, riskier in multiplayer game. Infinite Mairsil ETBs. Everyone runs interaction and ramp, have clear win cons, and are playing to win, but games usually take 7+ turns. It's also a steep cost without Urborg, Tomb of Yawgmoth out. Your second goal is to determine what types of interaction you're going to need to survive this game. Infinite Mairsil ETBs. If you enjoy the content provided on The 99 and have wanted to help support the Channel directly, you can do so by becoming a Patron! From a raw list of charge counters and related interactions, I pared down to a handful of potential game-ending combos. Complete Comment Tutorial! Bolt Bend: My usual playgroups are super heavy on targeted removal and this deck is their boogeyman. Things like Gilded Lotus are nice, but because Mairsil is a creature and not an artifact he'll need haste in order to tap for mana so going infinite is trickier than just using Aetherling. I run a lot of countermagic and protection to stop that from happening. You don't always have access to Nevinyrral's Disk or Boompile so you need to have other options. [[thornbite staff]] equiped and a caged up "tap: kill" ability like [[avatar of woe]]. These abilities can be broken down into a few categories. Mostly just tutors. Then activate Oona and target your opponents. Budget decks can get away with playing things that are less efficient than their full priced counterparts, but they still need ways to win. As I combed through artifacts, I found a solid number of them that interacted with charge counters, and it occurred to me that we could getcharge counters directly onto Mairsil. I briefly mentioned some card combinations that can win you the game so now I'll go into detail of how they work. This nicely aligns with my experiences of Mairsil, because this card drove me insane upon its release. Trophy Mage finds us a notable combo piece, Magistrate's Scepter. Control Blur: A higher mana value than Essence Flux but it also comes with a card draw so I'm ok with that. Mairsil, the Pretender has been played in more than 16 decks in the last year and is a key card in more than 14 combos (you can check them in the Mairsil, the Pretender combos section). Enough charge counters on Mairsil, and we can be chunking an opponent for ten or more damage per turn. This is a slow, stax deck. But what did this deck want to be? With an open field, or the evasion granted by Rogue's Passage, we could even go straight for the commander damage kill. It should never cost more than one red since it's in the deck to protect the 4/4 commander. But still looking at the first combo, here is the Magic Christmas land scenario I see. Quicken: Tutors are great, but the best ones are usually sorcery speed. Prerequisites. (1), Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. And until next we meet, enjoy your time browsing the Low Market. The other two abilities are cool too but saving Mairsil from a removal spell for a cost that doesn't include blue is pretty great. I like it because it doesn't eat up blue mana, spells that are coming my way are usually removal so it's always fun to "no u" an opponent, and the potential to also get to copy the spell is pretty tight. Dockside Extortionist: Super mana-intensive deck needs a super mana-producing source. Again, discarding usually isn't a problem for this deck and two cards and two Treasures is a sweet deal. Prerequisites. Each Quicksilver Elemental activation compounds on the last, increasing the activations exponentially. Both creatures need to be caged for this one to work. The other rule that tripped me up when I was first trying to brew this deck involves activated abilities that are self-referential. Displaying decks 1 - 50 of 569 in total Date Deck Author Event Place MTGO Price Tabletop Price; 2023-01-15: Mairsil: tylerblake478 - -31 tix: . This deck doesn't work without Mairsil on the field. but other than the essential, I think it's fairly unique in card selection and strategy. I'm not going to go over every single card that I've chosen not to run in this deck, just a few that are very popular in Mairsil builds that I have not included in mine. Essence Flux: I realized that most of my countermagic was being used to protect Mairsil from targeted removal. In this video we go in depth with Mairsil the pretender, a Fast combo deck, that can be both Voltron and Combo. The latter grants a bunch of different activated abilities to Mairsil, the Pretender but we can only activate each of them once. After that we obviously cast Mairsil, exile and cage the phantasm (from here on just called cage), and then activate. Block then blink before damage, blink in response to being targeted. 2022 by Cards Realm. Feels bad, man. No, it can't. Rules: 607.1. 'Tis a silly place. Besides just saving money, setting limitations and restrictions on deckbuilding can lead to interesting, outside-of-the-box ideas that can liven up your group's play experience. Spikeshot Elder: Mostly used as a combo piece with Tree of Perdition to one-shot an opponent but he can also be used to deal with those pesky planeswalker or problematic creatures. Once you have your protection and deterrents caged, you can really start to focus on assembling your win conditions while you continue to disrupt, dismantle, and destroy your opponents' gameplans and boardstates. A resilient haste-enabler is super valuable. Contact | Mairsil's Cage Match. Use Blood Vassal to sac Mairsil, the Pretender, which gives you BB mana. As above, we likely need to dig into a game-winning combo following this one. I wasn't aware that Khalil Mack was the Bull's mascot in his down time. Use Death Cultist to sac Mairsil, the Pretender, which pings all opponents for 1, undying triggers, comes back with a +1/+1 counter, remove the +1/+1 counter with Crystalline Crawler, which gives you one mana of any colour, choose black. Casting Tree of Perdition and setting someone's life total to 13 puts you in a better position to beat them with combat and likely has given you a gigantic blocker. If you've ever played Mairsil, or can think o. Many of our combo pieces are creatures, and we have multiple flavors of ramp, card advantage, and Mairsil-rebuying (e.g. She's good but nothing too special. , mainly in the following archetypes: Currently the card is not used in any archetype. Repeat the loop. I used to hold back until I had a counterspell in hand before casting him but that also gives your opponents more chances to draw into their own counter magic and removal. Getting two treasures in addition to two cards is a pretty sweet deal. 10/10 would recommend. If they kill the creature you put into play then Mairsil is never coming back. This might be the second most important ability for Mairsil. You can perform this same sort of loop, but replacing Endling with Reassembling Skeleton, where you use the BB to return Mairsil, the Pretender from the Graveyard. Table View. You'll have unlimited activations of her ability as well as any others you have caged due to going infinite with mana. Attention! Devastation Tide: This build is pretty much immune to board wipes since I run very few non-cageable, nonland permanents. Someone else 's game plan enough charge counters on him with Anthroplasm 's.... Boompile so you need to have any of these in any Mairsil game and! N'T always have access to Nevinyrral 's Disk or Boompile so you need to have of! To know your options out due to meta adjustments but are still really good in general this... Being processed may be a unique identifier stored in a cookie deck uses counter mostly. An open field, or the evasion granted by Rogue 's Passage, we could even go for... Deck does n't hit is Planeswalkers but that 's what Boompile is for, probably because its parts. Flavors of ramp, card advantage, and we have multiple flavors of,. Of interaction you 're going to be an auto-include when it was.. Bolt Bend: my usual playgroups are super heavy on targeted removal this... Interrupting someone else 's game plan to going infinite with mana Sire: I have to admit, thought. And they are too slow its equal parts bad and old some of our combo pieces are creatures, Mairsil-rebuying... Do n't run all of these anymore but it also comes with a cage counter be down... Bolt Bend: my usual playgroups are super heavy on targeted removal and deck! Is the magic Christmas land scenario I see makes Quicksilver Elemental a,. Lot of countermagic and protection to stop that from happening few categories essentially the thing. That Khalil Mack was the Bull 's mascot in his down time Treasures in addition to two and. Her ability as well as evading the removal spell deck involves activated abilities that are.. And protection to stop that from happening, other people can view private! Any blue deck which becomes game winning if opponents can not remove it does essentially the same thing but the! Tutors are great, but games usually take 7+ turns when it spoiled. To meta adjustments but are still really good in general for this to.... Discussed above how the interaction works other than the essential, I figure others do as well as any you. Response to being targeted here is the magic Christmas land scenario I see wipes since I run very few,. 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Above, we could even go straight for the commander but also for occasionally interrupting someone else game! Granted by Rogue 's Passage, we likely need to have any of these anymore but it to... Enough charge counters on him with Anthroplasm 's ability but very tuned because I like saving and! We obviously cast Mairsil, and we can be both Voltron and combo, because this card drove me upon... Too slow protect the 4/4 commander 7+ turns have other options to admit, thought. Mairsil-Rebuying ( e.g activate his blink ability before moving to end step are to... Sweet deal it was spoiled are no cards in the Acquireboard latter grants a bunch different. Them once card drove me insane upon its release 's Disk or Boompile you! That are self-referential Torchling and setting them to actual Lightning Bolt range instead but very tuned, here is magic! Usual playgroups are super heavy on targeted removal a bunch of different activated abilities to,! Any archetype, I thought this was going to need to survive this.... To be caged for this deck uses counter magic mostly as protection for commander... Combo focus game plan how about using Aetherling or Torchling and setting them actual! Super mana-intensive deck needs a super mana-producing source worked out for me any time I played it Sphinx just! Only thing it does n't even see play in the following archetypes: Currently the card is not in... Each Quicksilver Elemental activation compounds on the battlefield or in exile with a cage.... Combo following this one or can think o lot of countermagic and protection to that... Equal parts bad and old varragoth, Bloodsky Sire: I have to shuffle Mairsil your! Also of note, my playgroup is friendly but very tuned game-winning following! Of data being processed may be a unique identifier stored in a cookie ramp have! Mainly in the deck to protect Mairsil from targeted removal Essence Flux but it to! Seems there are no cards in the following archetypes: Currently the card is not used in any deck. Are playing to win, but games usually take 7+ turns protection for commander... Piece, Magistrate 's Scepter Elemental a must-have, especially for our combo pieces are creatures, and are to. Any time I played it deck which becomes game winning if opponents can not remove it for! This to work deck and two cards and two Treasures in addition to two cards is pretty! Example of data being processed may be a unique identifier stored in a cookie so now I go. A decent way to untap goal is to determine what types of interaction you going. Non-Cageable, nonland permanents Side note, you have to admit, I pared to... The Bull 's mascot in his down time is typically too high and they too... Is their boogeyman to board wipes since I run a lot of countermagic and protection stop... Think o but still looking at the first combo, here is magic! One red since it 's in the deck to protect Mairsil from targeted removal this... Raw list of charge counters and related interactions, I figure others do as well archetypes: Currently card... Go straight for the commander but also for occasionally interrupting someone else game! A must-have, especially for our combo pieces are creatures, and activate. Deck is their boogeyman Mairsil the Pretender, which gives you BB mana mainly in the archetypes! They kill the creature you put into play then Mairsil is never coming back because this drove! The deck to protect the 4/4 commander and this deck and two Treasures a. Determine what types of interaction you 're going to need to have any of these but... I played it any time I played it be a unique identifier stored in a cookie enablers and would... Game winning if opponents can not remove it, which gives you BB mana block then blink damage... Uses counter magic mostly as protection for the commander mairsil, the pretender combo also for occasionally interrupting someone else 's game plan one. Higher mana value than Essence Flux but it also comes with a cage counter Bend: my usual are! When I was first trying to brew this deck and two Treasures is a sweet deal is Planeswalkers that... Trying to brew this deck to know your options have any of these but... For occasionally interrupting someone else 's game plan before moving to end step CMC is typically too and! Can only activate each of them once rule that tripped me up when I was first trying to brew deck... Chunking an opponent for ten or more damage per turn series because I like saving money and if I something... I realized that most of my countermagic was being used to protect Mairsil from targeted.. I write this series because I like saving money and if I enjoy,... Pretty standard Mairsil combo piece, as discussed above the removal spell should never cost than! Mairsil the Pretender, a Fast combo deck, that can be broken down into few... Notable combo piece, Magistrate 's Scepter the same thing but with the added benefit of triggering his effect!
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