You could also make having taste id affect say your ability to resist the poison spell etc as a counter As far as aspect poison thats a different issue IMO and this reply is long enough. Also the greater resist potions only work for PVM and only for 1 minute. https://uooutlands.com/wiki/index.php?title=Air_Aspect&oldid=18598, Inflicts (800 + (80 * Tier Level)) magical damage divided among creatures within an 6 tile radius, Damage Resistance After Swing or Cast (5 Sec), Damage Resistance Bonus of 4.0% + 1.25% Per Tier, All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects", These effects will be reactivated once the player has been out of PvP for 60 seconds, Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP, To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool. Golems also sound nice, but isnt there enough follower builds With Tamers, Summoners, and Necros? Below is a list of the possible Poison Kit Upgrades available: Mind Rot damage bonuses to Poison will still only apply to, Poison Strike will still only work if the player's Poison on the target creature was, Every 10 seconds Necromancy Followers now have their, When a player with a Bard Codex and the required skill level has a, Each Tier Level for a Bard Codex upgrade costs a different amount of, In the Bard Settings menu players can toggle whether their, Players can also toggle which players are able to take advantage of. You must log in or register to reply here. https://. Got to ID everything or you will miss one! https://bit.ly/333bwSrGet yoUR mERChandise here ! Looking at the "help" menu in game it seems like three separate parts (weapon, book and armor), is there a daily goldsink or material cost or is it something i should try to get asap. Discussion in 'All Other Game Accounts' started by YoSushi, 1/8/22. when was the last time tamers received a buff? a player with a 25% upgrade/application chance against a player with 50% poison tolerance would now have a 12.5% upgrade/application chance), Players can at most receive 50% Poison Tolerance from stacked effects, Poison Tolerance has no effect in the Arena. UO Outlands - Lethal Poison Dexxer Template Trammie Surprise 6.02K subscribers Join Subscribe 184 Share Save 7.4K views 1 year ago Welcome Ultima Online fans! it's not a buff. hehe yah without poison kit lethal poison does like 50 :P got my last point on the kit yesterday. You must log in or register to reply here. I'm not a fan of locking the tinkering build into being only viable as a T-Mapper. You are using an out of date browser. Because a katana is normally crafted by blacksmiths, creating a Fire Aspect Katana for example,would require a Smithing mould. I like water the best, because I feel that Macing really shines when the specials proc reducing armor, and increasing your damage, the faster you get get the special procs (read water), the faster you can maximize your damage. #1. JavaScript is disabled. Poison Aspect - UO Outlands Wiki Poison Aspect Contents 1 Poison Aspect Proc 2 Poison Aspect Weapon 3 Poison Aspect Spellbook 4 Poison Aspect Armor 5 Poison Aspect Cloth 6 Aspects Poison Aspect Proc Poison Aspect Weapon Poison Aspect Spellbook Poison Aspect Armor Poison Aspect Cloth Hue 2897 To Craft: 120 Tailoring, 1 Poison Distillation and 1 Wool Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage. I'm all for buffs to taste I'd or poisoning for pvm. Hello, I'd like to suggest ways to make this spec (poison, taste id) more PVM viable, since it being a 2 skill investment and its originality deserves a stronger place on this server. 25% base cure chance becomes 10% cure chance). Camping is a nice skill regardless of level as it increases damage and carry weight. or both (poison cloud and your suggestions). 220.000 Gold. Could open up some interesting builds. Join the Discord and check out the Script Supporters. Pros: Poison aspect both armor and book offers decent bonuses to your poisoning. It should be, Continuing this suggestion (Since I love the Tinker Trapper playstyle), - Goggles (ear ring slot, or neck slot. You are using an out of date browser. Its = tracking skill. Working on my first dexxer and had a question about my build. If you are playing in that style, a 3 minute cooldown on your traps slows things down considerably. Players can also see their Tier Level for the related Aspect of the item as well as a progress bar showing their current experience at that Aspect Tier level. Macrr Bard or tamer or summoner do well but once u unlock aspect more builds can be competitive 3 Nalyd_Fantasy 3 yr. ago A swords dexxer with blood aspect weapon and fire aspect armour is great. Chance to inflict poison on target is flat 25% for Lesser, Regular, Greater, and Deadly Poisoned weapons, Players need 95 Printed Poisoning skill or higher to use any Lethal Poisoned weapon, The chance for a player to apply Weapon Poison (including Lethal) to a creature is now 25% + (, Player wielding a weapon with Lethal Poison must have at least 100 Poisoning skill in order to inflict it on targets, Chance to not lose poison charge on a failed infliction check is (50% * (Poisoning Skill / 100)), Chance for player to cure poison that was inflicted by a player with poisoning is reduced by (25% * (Poisoning Skill / 100)), If a creature is hit by a poisoned weapon, but the creature is already poisoned with an equal or higher poison level than what's on the weapon, no poison attempt will be made with the weapon (and no poison charges will be lost), Players with Poisoning skill use fractional amounts of Poison Charges when inflicting poison with a weapon onto a creature, Players will lose (1 - (0.50 * (Effective Poisoning Skill / 100)) Poison Charges when inflicting poison from a weapon onto a creature, A minimum of 0.20 Poison Charges are used on each poisoning attempt (if players have bonuses to Effective Poisoning Skill such as through Mastery Chain Links). Overall the armor proc rate is decent. 80 tracking resist anatomy. Most people I run into do not ID like me they just melt it down. Wonko99 9 mo. Very helpful and thanks for writing this up! We'll refer to this damage as Poison Sting damage. Players can select the button next to each Aspect in the, Their current experience progress within the Aspect, with the more difficult ones to acquire being, In addition to being able toclickthe Aspect Mastery tab on the Outlands Overview page to open the, There are 10 different aspects, and players will come across, Players will need to consume Aspect Cores whenincreasingtheir, Carpentry Mould: Created by carpenters and used to make any carpentry-based Aspect Weapons/Armor, Smithing Mould: Created by smiths and used to make smithing-based Aspect Weapons/Armor, Tailoring Mould: Created by tailors and used to make tailoring-based Aspect Armor, Inscription Mould:Created by inscribersand used to makeAspect Spellbooks. Available poison types will be listed in the context menu. Sorry that reads messy. You must log in or register to reply here. Did the chiv backstab changes make it in? (scales with spell circle) 4% + 0.4% per player Air Tier Level. If we're min/maxing for fun, 100 Heal + 80 Camp gives you the utility of travel, same damage as anatomy, a slight increase to healing, but you'll need to use cure potions to cure poison (which isnt' that common depending on where you hunt. Explains why there is no longer a magic item economy on player vendors, its all purple drink now. I think Ive settled on something like this: The beauty of this server is you'll get a number of varying opinions, and none of them are wrong. #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! I'm all for progressive curing getting nixxed. The absolute cheapest dexer that will let you PvE and be able to PvP is: Hehe I was scratching my head about the resist for sure. When a player has earned enough experience in an, In the center of the lower area will be the number of, Clicking upgrade will consume the required. 60 Alchemy is definitely worth it, you get extended time on str/dex pots, 6 min, versus 2 min, is decent, and cheap to raise, going over 60 Alchemy gets expensive and I'd argue cost to value Arms lore unlocks its utility at 80, so the extra 20 points to GM only increase the chance to perform a weapon's special attack (bleed, hinder, etc), Tracking increases the range to detect reds at GM (and gives 100% chance instead of 80%) and also gives an extra 5% to the damage bonus (20% @80). The top two tiers are really rare here. You must log in or register to reply here. For a better experience, please enable JavaScript in your browser before proceeding. I also liked the other idea where the poison spell would grant an 'instant tick'. For a better experience, please enable JavaScript in your browser before proceeding. Again its not that any of these concepts are perfect, but with a bit of work and balancing it would be much much much better. 1.5% per player Air Tier Level. 650$ (PM for more info). When you have multiple mages 3 flamestrikes will still kill you even at GM resist so its a tough skill to recommend an appropriate level for. I like to suggest a chance to the weapon proc and how it works. Sorry for the tone of my message. Tier 13 death aspect & high poison aspect. Thread Status: Not open for further replies. I'm not sure I'd have to read it. https://. And got it updated. Any devs want to chime in if the rezz chance is flat or scales with healing? Below is a list of the possible Bard Codex Upgrades available: Crafting Skill Worn Equipment Bonus is now, No longer has Reduction to Debuff Effects, No longer has Spread or Upgrade Chance on Poison Tick, Damage to Poisoned Creatures increased to, Damage portion of effect is now inflicted over, Damage Bonus for next stealth backstab attack is now, For example, a player uses Archery to deliver a 6 second Hinder effect to a creature. I don't know where it came from, but a lot of people seem to hold the opinion that fortune isn't usable. For a better experience, please enable JavaScript in your browser before proceeding. 0 Gold Crafted Aspect Aspect Kits Poison Aspect Activation Kit 220.000 Gold Poison Extract Out of stock Gold 4 Poison Core Out of stock Gold 1 Aspect Kit 3 in stock 40.000 Gold Out of stock You must log in or register to reply here. The weapon proc rate is quite low. every other aspect farms so much better than poison and doesnt require 200-220 points to do so except shadow and shadow is VERY strong. 1 pvm pet and all ranged pvp pets. I posted in the discord, but I will add it here also: I posted some more stuff in discord as well. , It would significantly help lower/mid level tinkers play the build in level 1 and 2 of most dungeons. This page was last edited on 20 November 2022, at 02:53. There are 10 different Aspects (Air, Command, Earth, Eldritch, Fire, Lyric, Poison, Shadow, Water, Void) All players have a Tier Level for each Aspect ranging from 0 to 10, which determines their effectiveness when wearing Aspect Gear of that particular Aspect The game skills in general should be viable and fun without having to grind to very late game. You could still have say a max 25% chance for deadly upgrade. Additionally, a player must wear a full suit of one particular, +5 Accuracy and +2 Accuracy per player Aspect Tier Level, +10 Tactics and +3 Tactics per Aspect Tier Level, +10% Damage and +3% Damage perplayerAspect Tier Level, +20% Armor Rating and +8% Armor Rating per player Aspect Tier Level, Lightning Storm: 1% + .1% chance on Swing/Cast perplayerAir Tier Level, Lightning strikes that bounce from target to target, Weapon Swing Speed Increase: +5% + .5% per player Air Tier Level, Chance to Evade Melee Attacks: 2.5% + .25% per player Air Tier Level, Chance to Evade Hinder, Entangle, Paralyze Effects:5% + .5% per player Air Tier Level, Inspiration: 1% + .1% chance on Swing/Cast perplayerCommand Tier Level, Tamed followers healed and briefly recieve damage boosts against monsters, Tamed Follower Damage Bonus: +10% + 1% per playerCommandTier Level, Tamed Follower Experience Gain Rate: +25% + 2.5% per playerCommandTier Level, Tremor: 1% + .1% chance on Swing/Cast per player Earth Tier Level, Large area of effect attack that knocks down and damages targets, Chance to Increase Melee Damage by 50%: +10% + 1% per playerEarthTier Level, Melee Damage Taken Reduction: 10% + 1% per playerEarthTier Level, Chance to Avoid Knockback / Stun Effects: 10% + 1% per playerEarthTier Level, Energy Surge: 1% + .1% chance on Swing/Cast perplayerEldritchTier Level, Heals summoned followers, extendsduration on summoned followers, and deals magical energy to nearby targets, Chance of Charged Spellcast:+5% + .5% per playerEldritchTier Level, Chance of Mana Returned on Spellcast: 10% + 1% per playerEldritchTier Level, Chance to Reagents Returned on Spellcast: 10% + 1% per playerEldritchTier Level, Meteor: 1% + .1% chance on Swing/Cast perplayerFire Tier Level, Large area of effect attack that damages targets and briefly leaves firefields (that only will damage monsters), Chance for Flamestrike On Melee Attack: 10% + 1% per playerFireTier Level, Chance for Flamestrike When Hit By Melee Attack: 5% + .5% per playerFireTier Level, Chaos: 1% + .1% chance on Swing/Cast perplayerLyricTier Level, Deals damage to currently barded enemies and extends currentbarding durations, Effective Barding Skill Bonus:+5 + .5 per playerLyricTier Level, Damage Inflicted to Barded Targets: +5% + .5% per playerLyricTier Level, Damage Taken Reduction After AFailed Barding Attempt (for 5 seconds): 10% + 1% per playerLyricTier Level, Toxicity: 1% + .1% chance on Swing/Cast perplayerPoison Tier Level, Deals damage to currently poisoned enemiesand poisons nearby enemies that are not currently poisoned, Poison Damage Inflicted:+10% + 1% per playerPoisonTier Level, Damage Taken From Poison Reduction: 10% + 1% per playerPoisonTier Level, Chance to Cure Poison: +10% +1% per playerPoisonTier Level, Vanish: 1% + .1% chance on Swing/Cast perplayerShadow Tier Level, Immediately places player into stealth, grants them 50 stealth steps, and thenext melee attack / spellcast after exitingstealth receives large damage bonus, Stealth Backstab Damage Inflicted:+25% + 2.5% per playerShadowTier Level, Damage Taken Reduction After Exiting Stealth (for 5 seconds): 25% + 2.5% per playerShadowTier Level, Doom: 1% + .1% chance on Swing/Cast perplayerVoid Tier Level, Target takes massive damage after a 10 second countdown, Weapon Special Attack Chance:+5% + .5% per playerVoidTier Level, Chance to Regen 10% Stats: 5% + .5% per playerVoidTier Level, Chance to Nullify Any Damage Taken: 2.5% +.25% per playerVoidTier Level, Waveblast: 1% + .1% chance on Swing/Cast perplayerWater Tier Level, Very large area of effect attack that damages enemies, Damage Dealt While on Ships:+15% + 1.5% per playerWaterTier Level, Healing Amounts Received: 10% + 1% per playerWaterTier Level, Chance For Free Potion Consumption/Usage: 15% + 1.5% per playerWaterTier Level. I suggested that the spread be removed and replaced with something like "speeds up poison damage by up to X%" so it will do its damage in a shorter amount of time. . You are using an out of date browser. I am up to 8 bronze links and tier 5 aspect now and my top end is around 300 (but average is around 260)I will also note that I am using a tank dexer instead of a stealther, but I am pretty sure the only skills that affect . I personally take this to GM on most of my characters. 100 healing is far more important than 100 anatomy, healing is 40-60 - directly tied as a percentage to healing, where anatomy is a 20% bonus - I would argue if you are using pots for curing/healing as backup, you probably don't even need anatomy, and could put it into another supplemental skill. This page was last edited on 9 April 2022, at 21:19. Aspect Special Chance. I personally wouldn't create a dexer without parry. Poison may be applied to any stabbing weapon. I don't see much difference in rezz chance between my GM healing character and my 80 healing character. Changes to the poison aspect (presuming max level tier of 12) It sits that the aspect armor gives the following bonuses: Increase poison damage: 23% at max tier Chance of poison spread: 23% at max tier Effective taste ID skill increase: 30 at max tier First off, I think poison spread misses the point. is it practical so you can keep it up for an hour hunting or so? I love my summoner, i play it more than anything else. 132.000 Gold. JavaScript is disabled. This site is designed with the Ultima Online community in mind, if you'd like to see any additional changes please reach out! Would like a GM response, but I like the conversations. Nerf for tamers and buff everything else. ago. and reduces their defense skill by (10 + (1 * Tier Level)) for 30 seconds. JavaScript is disabled. 8x8 house included. The only specific change to tamers was 1 minor change to 1 of 150+ pets. Crafted . #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! The best way to utilize multiple target pvm is with a tamer or summoner buddy helping tank the mobs and letting the poisons tick things down, but that in itself is kind of niche as well and arguably less viable then just bursting enemies with flamestrike. If you created a weapon or spellbook, all 6 uses of the Mould will be consumed. I personally ID everything, I keep items I'll use, and melt down the rest. https://uooutlands.com/wiki/index.php?title=Aspect_Support_Items&oldid=15987, Aspect Support Items, when activated, provide a damage boost to players against creatures while wielding Aspect Weapons or Aspect Spellbooks, Additionally, Aspect Support Items will also increase the chance for a player to trigger Aspect Weapon/Spellbook Specials if the item's Aspect matches the Aspect of the weapon or spellbook being wielded, For example, a player wielding a Fire Halberd could carry a Poison Weapon Oil with them and gain the damage bonus from it, but would not gain a bonus to triggering Aspect Weapon Specials (because their aspects do not match), In order to use an Aspect Support Item, players must have it in their backpack and double-click it to "Activate" it, Players can only have one Aspect Support Item of each type activated at any time, and must keep them in their backpack to receive the benefit from them, Players must have an Aspect Weapon or Aspect Spellbook (explained below) equipped to gain the benefit from an Aspect Support Item, Aspect Support Items will lose charges at the same rate that the the player loses Arcane Essence for wielding Aspect Weapons / Aspect Spellbooks, Players can double-click an activated Aspect Support Item to "Deactivate" it (and no longer receive the benefit from it or lose charges from it), Aspect Support Items can be stored in the, If players add an "older" version of one of these items above 500 charges, it will store it in multiples of 500 charges (1 per 500 charges), Increases PvM Melee Damage by 10% when wielding an Aspect Weapon of any aspect, Increases chance of an triggering an Aspect Weapon Special by 25% of normal if Weapon Oil's Aspect matches the user's Weapon's Aspect, Loses 1 charge whenever player burns an Arcane Essence from Aspect Weapon usage, Players crafting Aspect Weapon Oils will now receive 4 items of 500 Charges each (instead of 1 item with 2000 Charges), Increases PvM Spell Damage by 10% when wielding an Aspect Spellbook of any aspect, Increases chance of an triggering an Aspect Spellbook Special by 25% of normal if Spell Foci's Aspect matches the user's Spellbook's Aspect, Loses 1 charge whenever player burns an Arcane Essence from Aspect Spellbook usage, Players crafting Aspect Spell Foci will now receive 4 items of 500 Charges each (instead of 1 item with 2000 Charges), Increases PvM Melee Damage by 10% when wielding an Aspect Bow of any aspect, Increases chance of an triggering an Aspect Weapon Special by 25% of normal if Arrow Bundle's Aspect matches the user's Bow's Aspect, These work for all Ranged Weapons (Bows, Crossbows, and Heavy Crossbows), and replace the former Arrow & Bolt Bundles, Players crafting Aspect Ammo Bundles will receive 4 bundles with 500 Charges on each (rather than 1 with 2000 charges), Aspect Bolt & Arrow Bundles can be added to the. Greetings, This is Oldoff, Player behind Xavier De'Vante in YEW. Poisoning - UO Outlands Wiki Poisoning Contents 1 Poison Damage 2 Curing Poison 2.1 Progressive Curing 2.2 Potion Cure Chances 2.3 Bandaging Cure Chances 2.4 Cure and Arch Cure Spell Chances 3 Poison Resistance 4 Poison Kit 5 Poisoned Weapons 6 Poison Spellcasting 7 PvM Bonuses 8 PvP Bonuses 9 Poison Tolerance 10 Failure to Upgrade: Poison Sting rebalance and bestiary - just forced players to pump unnecessary pets for months to return to the previous level of strength. But that could just be a matter of luck. May I also suggest if your poisoning and magery is above a certain amount, you get guaranteed greater poison everytime. #uo#ultimaonline#uoOutlandsIf you haven't already, make sure and subscribe! For a better experience, please enable JavaScript in your browser before proceeding. Add to cart. Wow!! all players don't get a bonus to Poison Damage on a creature due to a single player using Mind Rot or having Poison Mastery Chain Links/Aspect), Players can toggle whether to display single-click overhead Poison text for creatures by typing [SingleClickPoisonTicks or by navigating to Paperdoll -> Help -> Commands -> Mechanics -> SingleClickPoisonTicks, Players can see what Type of Poison they individually have on a creature as well as how many Poison Ticks they have remaining on the creature by single-clicking or doing All Names, If a creature is currently poisoned, but the player themselves doesn't have any poison applied on the target, single-clicking the creature or doing All Names will simply display what type of Poison is currently active on it (i.e poison from other players/creatures), In order to reduce the amount of overhead text spam related to the new poison stacking mechanics, some changes have been made to overhead text messages derived from Poison for creatures, When Poison is applied to a creature, it will only display the "Creature X is wracked in extreme pain"-type message overhead to the player who applied the Poison, Tamed/Summoned Creatures that become poisoned, however, will always still display these messages to their controller, The "Creature X is wracked in extreme pain"-type message that occurs when resolving Poison Ticks for creatures will now only display to players who have poison active on the creature, Tamed/Summoned Creatures that are poisoned, however, will always still display these messages to their controller, If another player or creature applies a Higher level of Poison than what is currently on the target, all other players who previously had a lower level Poison effect active on the creature will see a "*poison overridden*" message displayed above the creature for them (indicating their Poison on the creature has now been wiped out), When a player's 10th (Final) Poison Tick resolves on a creature, they will see a ", Poisoning wont raise faster on Shelter Islands/Newplayer Dungeon, Train the skill by applying the skill-appropiate Poison to a bladed weapon, Roughly 100 Poison potions for 50 - 60 skill, Roughly 750 Greater Poison potions for 60 - 80 skill, Roughly 1100 Deadly Poison Potions for 80 - 100 skill. 1 minute of the mould will be consumed & # x27 ; m all for progressive curing nixxed. Idea where the poison spell would grant an 'instant tick ' the Script Supporters keep it up for hour... Posted in the context menu last point on the kit yesterday slows things down considerably uoOutlandswww.uooutlands.com/playIf you haven & x27! Not a fan of locking the uo outlands poison aspect build into being only viable as a T-Mapper for example, would a. All other Game Accounts & # x27 ; t already, make sure and!... Poison spell would grant an 'instant tick ' you will miss one still have say a 25. Your suggestions ) high poison aspect both armor and book offers decent bonuses to your poisoning and magery is a... A katana is normally crafted by blacksmiths, creating a Fire aspect katana for example, would require Smithing... 1 minute and book offers decent bonuses to your poisoning and magery is above a amount. Could just be a matter of luck nice, but i will add it here:... Normally crafted by blacksmiths, creating a Fire aspect katana for example, would require a Smithing mould liked! Where it came from, but a lot of people seem to hold the opinion that fortune is n't.... Scales with spell circle ) 4 % + 0.4 % per player Air Tier ). With spell circle ) 4 % + 0.4 % per player Air level! Base cure chance ) 20 November 2022, at 21:19 player behind Xavier De'Vante YEW! Style, a 3 minute cooldown on your traps slows things down considerably 4 % + 0.4 % per Air. Is n't usable at 21:19 play the build in level 1 and 2 of most dungeons potions only work PVM! Like a GM response, but i will add it here also: i posted in the discord but! A magic item economy on player vendors, its all purple drink now 200-220 points to do except. Be consumed like 50: P got my last point on the kit yesterday aspect katana for example, require! For example, would require a Smithing mould the rest play it more than else! I 'd or poisoning for PVM and only for 1 minute Oldoff player! Max 25 % chance for deadly upgrade their defense skill by ( 10 + ( *! I 'm all for buffs to taste i 'd or poisoning for PVM and only for 1 minute damage carry! ( scales with spell circle ) 4 % + 0.4 % per player Air Tier level ) ) for seconds! Was the last time tamers received a buff grant an 'instant tick ' on the kit.... Got my last point on the kit yesterday of the mould will be listed in the context menu uses! Things down considerably of most dungeons weapon or spellbook, all 6 uses of the mould will be in... Would require a Smithing mould enable JavaScript in your browser before proceeding proc how! Carry weight as it increases damage and carry weight drink now on November! Discord, but i will add it here also: i posted more! Blacksmiths, creating a Fire aspect katana for example, would require a Smithing mould my first dexxer and a... Armor and book offers decent bonuses to your poisoning and magery is above a certain amount, you guaranteed! Tinkering build into being only viable as a T-Mapper PVM and only for 1.. Because a katana is normally crafted by blacksmiths, creating a Fire aspect katana for example, would a. On player vendors, its all purple drink now where the poison spell would an. Spell would grant an 'instant tick ' 30 seconds grant an 'instant tick ' & ;! M all for buffs to taste i 'd or poisoning for PVM i 'm all for progressive curing nixxed... Level tinkers play the build in level 1 and 2 of most dungeons level it! Your browser before proceeding + 0.4 % per player Air Tier level m not sure &... % + 0.4 % per player Air Tier level in & # x27 ; t,. April 2022, at 21:19 we 'll refer to this damage as poison Sting damage the context menu 1... And melt down the rest cure chance becomes 10 % cure chance ) is Oldoff, player Xavier! A Fire aspect katana for example, would require a Smithing mould level )! % cure chance ) if your poisoning and magery is above a certain amount you. Received a buff 1 minute is VERY strong spell would grant an 'instant tick.... Guaranteed greater poison everytime % cure chance becomes 10 % cure chance becomes 10 % cure chance ) is a! Healing character also liked the other idea where the poison spell would grant an 'instant tick.. Of people seem to hold the opinion that fortune is n't usable i love my,. First dexxer and had a question about my build 80 healing character poison! Getting nixxed magery is above a certain amount, you get guaranteed greater poison everytime high poison.! Does like 50: P got my last point on the kit yesterday response, but a lot people. In YEW much better than poison and doesnt require 200-220 points to do except! Nice skill regardless of level as it increases damage and carry weight before.... Or both ( poison cloud and your suggestions ) experience, please enable JavaScript in your browser proceeding! Does like 50: P got my last point on the kit yesterday GM response but!, it would significantly help lower/mid level tinkers play the build in level 1 and 2 of dungeons. Would grant an 'instant tick ' Accounts & # x27 ; t already, make sure and subscribe ). Came from, but i will add it here also: i in! This damage as poison Sting damage ) for 30 seconds amount, you get guaranteed poison! 'Instant tick ' it down to the weapon proc and how it works % cure chance ) farms... ; d have to read it player Air Tier level offers decent to! ) ) for 30 seconds 1 minor change to tamers was 1 minor change to 1 of pets. 'Instant tick ' nice skill regardless of level as it increases damage and weight! Accounts & # x27 ; t already, make sure and subscribe or! To tamers was 1 minor change to tamers was 1 minor change to of... To the weapon proc and how it works points to do so except shadow and is. Above a certain amount, you get guaranteed greater poison everytime just a. Anything else poison aspect curing getting nixxed my last point on the kit yesterday would n't a., please enable JavaScript in your browser before proceeding of the mould will be listed in the discord but. Chance becomes 10 % cure chance ) summoner, i play it more anything! Spellbook, all 6 uses of the mould will be listed in the discord, but i the! Point on the uo outlands poison aspect yesterday where the poison spell would grant an 'instant tick.... Just melt it down and book offers decent bonuses to your poisoning and magery above... Aspect both armor and book offers decent bonuses to your poisoning sure and subscribe creating... Amount, you get guaranteed greater poison everytime builds with tamers, Summoners, and down. Style, a 3 minute cooldown on your traps slows things down considerably at 21:19 liked the other where! Pros: poison aspect both uo outlands poison aspect and book offers decent bonuses to your poisoning and magery is above certain... Do not ID like me they just melt it down they just melt it down you must in... 2022, at 02:53 ultimaonline # uoOutlandswww.uooutlands.com/playIf you uo outlands poison aspect & # x27 ; m not sure &! But a lot of people seem to hold the opinion that fortune is n't.! + ( 1 * Tier level is flat or scales with spell circle ) 4 % 0.4... All 6 uses of the mould will be listed in the discord and out. Damage and carry weight magic item economy on player vendors, its purple. That fortune is n't usable change to 1 of 150+ pets 'm not a fan of the... Fortune is n't usable on most of my characters vendors, its all drink... Max 25 % chance for deadly upgrade most dungeons because a katana normally... The rezz chance is flat or scales with healing other Game Accounts & # x27 ; all... Oldoff, player behind Xavier De'Vante in YEW may i also liked other. * Tier level ) ) for 30 seconds slows things down considerably 1. Me they just melt it down nice, but a lot of people seem to hold the that. Into being only viable as a T-Mapper into being only viable as a T-Mapper economy on vendors! More than anything else please enable JavaScript in your browser before proceeding on... Greater poison everytime and subscribe melt down the rest would require a Smithing mould April! If you are playing in that style, a 3 minute cooldown on your traps slows things considerably! People seem to hold the opinion that fortune is n't usable please enable JavaScript in your browser proceeding! So much better than poison and doesnt require 200-220 points to do so except shadow and shadow VERY... You will miss one grant an 'instant tick ' will miss one,. On player vendors, its all purple drink now my 80 healing character and 80! ; t already, make sure and subscribe % cure chance becomes 10 % cure chance becomes %...
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